Vijay Lakshman (Creative | Production) – 28 year veteran of the interactive entertainment industry with more than 85 game titles to his credit. Vijay has managed the teams behind mega-franchises such as the Lord of the Rings, Crash Bandicoot, Spyro the Dragon and Animal Jam. Retail revenue on the titles he has personally shipped exceed $1 billion. Vijay is a graduate of the George Washington University in 1991, and the Harvard Business School’s elite General Manager Program in 2006.
Alex F. (Information | Security) and stuff we have to disavow… – Alex has over 26 years of real-world experience in designing and implementing complex global information environments, networks and total business information solutions. He was the lead architect and technologist for global environments including the State Department, Interagency Collaboration Zone, as well as the Federal Aviation Administration’s global communications networks. In addition, Alex has been a CIO level consultant to the Executive Office of the President of the United States, MD Anderson Cancer Center, the “NIC” of the Defense Data Network (NIC.DDN.MIL), Giga Information Group, and many others. Alex has demonstrated his ability to engineer enterprise solutions in an effective, results-driven manner.
Julian Jensen (Client | Server Technology) – One of the legendary programmers of the game industry, Julian is credited among other accomplishments with creating the first first-person-shooter with full 3-d characters with Terminator: Future Shock and its multi-player sequel Terminator: SkyNET. In addition to working on more than 30 game titles, Julian has held positions outside the game industry conducting research and development specializing in the fields of computational linguistics and information retrieval.
Christian Mate (Sales | Marketing) – Career professional with 30 years focused on building, managing and growing companies, business units, brands and franchises in the interactive entertainment and digital education industries. Results driven digital content and publishing executive showcased by a history of success and accomplishments in all aspects of Mobile, Social and Web based Game Development, Gamification, Marketing, and Distribution.
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